It goes up to eleven!

Using a utility I will not name, the Twin Comanche has been analyzed for draw calls within FSX, and it "goes up to eleven!" That’s it. Using the very same utility, the default FSX Maule results in TEN draw calls. It doesn’t get much better than this folks. Optimization of both texture counts and draw calls is the answer for well performing aircraft in Flight Simulator, period! It can be done – the FSX Twin Comanche proves that. (Thanks Bill!)

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