I was able to obtain these sneak-peek shots showing Microsoft Train Simulator2 from Leipzig. Anyone else notice something particularly interesting about these cab shots (and remember, these are in game)?
Phil, I know this topic is a little out-dated, but Im still hopeful for a response. You say there will be comprehensive rail routes across the world. Does this mean every inch of track across the US and other nations will be included? Much like the 27 thousand something airports in FS?
The name is Owen. :) I'm not absolutely certain of exactly how comprehensive the track system is going to be world-wide, but I'm fairly certain it will cover quite a lot of ground. I'm sure details such as this will become available in due time. Watch TSInsider.com for more information.
Phil, I know this topic is a little out-dated, but Im still hopeful for a response. You say there will be comprehensive rail routes across the world. Does this mean every inch of track across the US and other nations will be included? Much like the 27 thousand something airports in FS?
Rail Simulator is being produced by Kuju, the same outfit in England who produced the original Microsoft Train Simulator.
There is no ETA for Train Simulator 2 announced just yet. From the looks of the press-kit videos, it will be comprehensive of all rail routes across the world - a first for any train sim!
Looks cool. When's it supposed to be out? My son is really into trains. We've been playing a freeware train sim called BVE, but it's cab-view only. Another sim called "Rail Simulator" is supposed to be out in October.
Looking forward to simming across the Lake Greenwood bridges without blowing the horn. I can dream. :)
I kinda miss the wings and GPS ... *ducks_and_runs* ... ;-P
OK, serious .. if thats a hint of the eye candy to expect in FSX SP2/DX10 or FS 11 it might change the attitude from "who needs dx10 ?" to "who needs dx10 ? - meeee !" ..
Oh, mama! Those are drop-dead gorgeous. Not only the bloom we've become accustomed to in FSX, but some lovely volumetric shadowing, and the feathering on the shadow edges is beyond superb. If I had any doubt about moving up to DX10, this erases it. Ditto for driving on rails. Thanks for sharing those, Owen.