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    31/03/2007

    New blogger in FS community: Bob Hayes

    Good friend and fellow Eaglesoft Development Group 3-D artist Bob Hayes has joined the bandwagon and started a new spaces live page.  He already has a pretty good start of things on its first day of inception, including some pictures of him taken with Barrington Irving.  Make sure to bookmark or add his RSS feed to your favorite reader. :)   
    30/03/2007

    FSX SP1 Beta

    As reported earlier this week, the promised SP1 performance patch for FSX has been released to beta testers, myself included.  Though they are still working on a few things that did not make this pass, it shows great promise for being the breath of fresh air for FSX everyone has been asking for. I cannot go into details until I am released from NDA, but I am seeing a drastic improvement in performance - the ultimate goal for the service pack.  Stay tuned for more info when I am able to talk about it.

    TrackIR Update

    The latest TrackIR newsletter hit my email inbox today, so for those of you who do not subscribe to it, here is a summary:

    Kevin Fox reports that they have updated the
    software for TrackIR including a beta build driver for Vista.  Some other highlights include a YouTube page for TrackIR demonstrations, TrackIR at this year's Game Developer Conference, and a brief mention about the Shockwave Productions B-17.

    I've used the TrackIR extensively since taking ownership for both enjoyment of flying in FS, and as a development tool.  It is great for getting up close to objects I am working on to make sure they look just right.  TrackIR is absolutely essential for flying the Red Bull Air Race mission, right Brandon? :) 

    If I had to give up all but one hardware enhancement for FS, TrackIR is the one to keep! 

    29/03/2007

    FS FBO

    There is a new (or relatively new) community site focusing on flight simulation called FS-FBO managed by FSGenesis developer Justin Tyme. Justin is using PHPizabi's social networking platform, which seems to be gaining in popularity worldwide.

    Since FS-FBO opened its doors in early March, there has been a steady increase in FS enthusiasts around the world signing up.  If you have not joined, I would encourage you to do so - it is 100% free.  Features include a photo gallery, mini-blogs, forums, and member profiles.

    27/03/2007

    The latest buzz...

    There has been quite a bit of "buzz" going on in the FS Community lately. If you haven't been paying attention, here is a summary of a few hot topics.   SP1 Phil Taylor has been fielding several inquiries regarding SP1 in the AVSIM FSX forum.  One user asked about file size, which spurred a pretty good thread. Another asked about how SP1 will affect the popularity of FSX.  This is an interesting question, as I think FSX is certainly already very popular as the latest incarnation of FS.  What this thread has become is more about popularity of FSX add-ons.  I have first hand experience with that, and I do hope SP1 does increase confidence of users to be able to run complex add-ons with favorable frame rates.  Oh, and this is breaking news as I type... Phil has just notified the public that the SP1 beta is now released!  Hopefully this will be a very quick beta and have SP1 hitting the pavement soon!   Barrington Irving's flight around-the-world Some of you may have heard about Barrington Irving. Hopefully by April 30th, the entire world will have heard of him.  Barrington embarked on his 'round-the-world flight last Friday, March 23rd. As Microsoft is sponsoring the tracking of Barrington's Columbia 400 around the globe, Mike Singer had the opportunity to witness Barrington leaving Miami on his trek. His latest blog entry gives a great account of that send-off.   Mike Stone retires On a sad note, long time freeware developer Mike Stone has decided to throw in the towel and leave FS development for good. From the looks of the announcement on his website, his departure is on a sour note from criticism of the FS community. Now, I'm sure there are a few select individuals (very vocal ones at that) who are the culprits. People like that really tarnish the rest of the community, and the actions of a few become punishment for the whole. It troubles me when there are people who freely give their works away and have to deal with criticism upon criticism.  Sometime enough is enough, and that is what Mike has decided.  Best wishes Mike on your future endeavors.  Your contributions to the FS community will be missed!
    23/03/2007

    Blog excerpts on FSInsider

    What an honor! The FS team has posted excerpts of my MVP visit and more pics blog posts on the FSInsider website.  Thanks much for the kind words gents!  I was delighted to read that Z, Hal, and Kevin were involved with the Aviation Learning Center curriculum committees.  It looks like it is a first class program, and I'm sure the kids who have experienced it are thankful for your involvement!

    N2545K in Flight Simulator X

    Inspired by my flight last week, I've recreated Alex's Columbia 400 paint scheme for the version we are working on for FSX.  I show the EVADE heat strips for visual asthetics only.  I'm pretty sure that we're not planning on simulating the EVADE system in our version. 

    22/03/2007

    More pictures from the MVP Summit

    The first event was a technology expo, where we all could meet up with our MVP Leads and get introduced to fellow MVPs within each technology group. From left to right, MVP Lead Tyler Welch, myself, and fellow G4W MVP, Ho Yin Au. Bill Gates giving his Key Note address on Tuesday morning. The MVP party was held at the Museum of Flight.  The entire place was reserved for this gathering, and food & drinks were plentiful!  Probably the closest I'll get to space walking. The flight simulator lab in the Aviation Learning CenterEaglesoft donated the Cirrus SR-20 G2 software used within FS 2004.  The Aviation Learning Center is visited by over 200 groups of school children from grade 4 thru 12 during the course of a year.  Ah, somewhere I'm very comfortable being. Say "cheese." Ho Yin and I looking over the VFR map for the Seattle area in the flight planning lab. Screens of FSX on the walls of ACES Studios. The tour group hanging on every word from Hal.  A peek into one of the developer's office - what a mess of cable! The joystick graveyard.  I wonder how many actually still work.  One of the test labs at ACES.

    Special thanks to Kester for the photos! :)
    20/03/2007

    Columbia 400 flight over the Pacific NW

    Alex Hopmann, webmaster for Club Columbia, was kind enough to give me an aerial tour of the Pacific Northwest on Thursday afternoon, after the MVP summit adjourned. He needed to get his plane up to Skagit to have an MFD looked at that was not communicating with his GARMIN 430s. Alex keeps 45K at the Wings Aloft FBO on Boeing Field.  With a quick tug, the aircraft was out of the hangar and ready for pre-flight inspection. The Columbia 400 is quite impressive sitting still, with those oversized cowling intakes, and scimitar Hartzell props. His aircraft is equipped with the EVADE de-icing system, though it is currently inop. As we were getting ready to get inside the plane, Alex saw this taxiing to the active, the Boeing B747LCF. I'm not sure if Boeing plans on painting this plane, as I'm sure that would save a few hundred pounds. The B747LCF must not have had any cargo, as it became airborne in no time. We departed Boeing Field to the northwest to avoid traffic, so we did not get close to downtown Seattle. We managed to get back on course near Paine Field. Alex banked a bit more so I could see all of the production aircraft on the ground. We arrived at Skagit, and then taxied over to the maintenance shop. 45K parked in front of the maintenance hangar, with the technician having a look.  It is not everyday you get to see what the inside of a C400 panel looks like. Leaving Skagit, we headed toward the San Juan Islands, making a large circle back toward Seattle.  The clouds really began to thicken up, so Alex filed an IFR flight to get us back into KBFI.  Short final into KBFI.  If you hear much about experiences with Columbia's and their interraction with ATC, you'll hear stories of controllers asking Columbia aircraft to slow for other traffic.  Oddly enough, as we were crossing the localizer, we were asked to slow to 160 kts. from 185 kts. for a 737 that was ahead of us.  Alex said that the controllers in the area have gotten used to being able to squeeze him in between jets, as he has no problem keeping up or slowing down.

    Many thanks to Alex for this great trip.  I couldn't think of a better way to see the sights of the Pacific Northwest!


       
    19/03/2007

    Feed now on feedburner

    Those of you who prefer to subscribe to my site via RSS feed, please update your readers to point towards my new feed: http://feeds.feedburner.com/polypoke They have some pretty interesting tools that give me a little more flexibilty versus the raw feed coming from spaces.  Thanks much!

    ACES Studio tour

    As part of the MVP Summit held last week, those of us in the Games for Windows area were treated to a 1st class tour of ACES Studios given by none other than Mr. Hal Bryan, FS community evangelist extraordinaire. 

    The first thing you encounter along your way is a display case, packed full of the many awards that the FS series has won over the years. Not necessarily an "award," but equally deserving of notariety is the fluorescent orange coffee cup in the upper right hand corner of the display, with a pen stuck through it.  According to Hal, Shawn Firminger, ACES Studio manager, threw this pen, and amazingly stuck through the cup!  Everyone was so amazed, they had Shawn sign the cup and proudly display it in the award case.  I just had to ask!

    Hal walked us through the many offices, allowing us to see and hear from the different developers, what each was up to at that moment. About 50% of who we spoke to was working on the SP1 and the others were working on the Adrenaline pack. We didn't encounter everyone on the team, so that sampling was non-scientific, but I got a great feeling about the amount of attention SP1 is getting in those halls. I did get a chance to drop by Paul Lange's office, and fly a quick mission that will be included in the Adrenaline expansion.  Though I cannot say where it was, I can say that it was multiplayer and it involved Red Bull Air Race.  It was good fun flying versus Paul's sidekick, Brandon

    What a sense of humor these ACES guys have.  Have a look at this poster I saw in one of the artists' office.  Yes, it is the Mallard Duck for FSX, complete with multiple liveries, fully amphibious features, and multiplayer compatibility! I wouldn't expect to see this as an add-on in the future, but wouldn't that be cool?

    This is what I saw sitting on Brett's desk.  He said that it was not hooked up, nor had any internals, but what an awesome case!  Can you imagine that fan?  I'm sure it would be able to cool just about any components you could throw at it.  I did some further digging, and found this page where you can actually purchase not only this case from iBuyPower, but also a pretty decked out laptop with FSX logo as well!

    And finally, the office where Mike, Hal, John, and Brett work doubles as a fall-out shelter, if the FS community sends an onslaught of attacks; they have plenty of snacks to keep them fed for many days.  They leave no stone unturned in these halls! 

    Many thanks to Hal and team for giving us a closer look at what makes things tick at ACES.  Keep up the great work, and get that SP1 out! ;) 

    MVP Summit Opening video

    Out of the 250+ photos submitted for this video, mine was one of the 80 or so that made the cut! Look for me about 17 seconds in...

     
    Video: MVP Summit 2007 Opening
    09/03/2007

    Av8rdan goes flying Kenmore style

    I frequently read Av8rdan's blog for some really great topics on the subject of aviation. I happened to pull his blog up this evening, and I was greeted by a familiar sight: a Kenmore Air de Havilland Otter. Dan recently had the opportunity to ride along on a scenic flight from Lake Union to San Juan Island and gives his account of the trip.  Excellent read, Dan!

    Seattle and the San Juans From the Right Seat of a Turbine Otter

    Around the San Juans and Inbound to Seattle


    The photo gallery for the articles

    Polypoke has been mirrored!

    As Nick has mentioned, I've had this blog mirrored over at MSMVPs.org to much of Nick's pleasure (he's been trying to get me over there for a while). It is actually pretty neat in that it uses this site's RSS feed, so it's on autopilot. Very cool!  Maybe this will result in more readership - who knows!  Thanks to Susan for the help! 
    07/03/2007

    Aircraft Spotlight: Columbia 400

    As work on the Eaglesoft Columbia 400 conversion for FSX draws close to an end, I thought that this was a good chance to have a closer look at this aircraft and highlight what makes it one of the best aircraft in current production.

    History
    The Columbia 400 is the third deriviative from Lance Neibauer’s highly successful Lancair Legacy ES kitplane, following the 300 and 350.  It is an all composite airframe with fixed gear, seats up to 4 passengers, and sports some of the most advanced avionics found in general aviation.  Unique to Columbia is the choice of either Avidyne Entegra or GARMIN G1000 EFIS systems.  The current Eaglesoft offering includes the Avidyne Entegra suite, with dual GARMIN 430 GPSs and S-TEC 55X autopilot, and we hope to be able to provide a G1000 version in the future.  The aircraft is all-electric with no vacuum system.  Because of this, there are two independent electrical systems driven by two different batteries that can be cross-tied in the event either of the two failed.  Redundancy is the name of the game here.

    Performance
    The Columbia 400 is regarded as the fastest single-engine piston aircraft in production today, with a capability of 235 knots at FL250.  This is thanks in part to the twin turbocharged Continental TSIO 350 6-cylinder engine exuding 310 horses at take-off power (2600 RPM & 35.5 in. Hg).  With its beefier engine, the 400 required larger engine nacelles compared to the nacelles for the 300 and 350.  Other noticable differences include a different elevator design and a ventral fin under the tail, all designed to influence the spin (or anti-spin) characteristics at such high maximum altitudes.

    Interior appointments
    Whether armed with the Avidyne Entegra or GARMIN G1000 suite of avionics, this bird takes technology to the next step when it comes to flying in the 21st century.  The roomy panel allows easy reach for each screen or knob, thanks to the use of a side stick for aileron and elevator control input.  The armrest allows great comfort in taking the stick, and becomes second nature to even the most skeptical of pilots.  The center arm rest is home to the elegantly crafted fuel selector switch, easily accessed by either front seat occupant.  The seats are plush and comfortable, lined with the finest leather to grace the skies.

    Endurance 
    The Columbia 400 is often referred to as the "personal airliner" when you speak to other 400 owners.  Members of
    Club Columbia are very proud of the fact that you can easily fly 900 nautical miles non-stop, and that is with a 45-minute reserve!  Useful load is approximately 1,100 lbs. and has maximum fuel capacity of 106 gallons, of which 98 are usable.  Cargo is easily accessed via a door on the port side of the aircraft, and has capacity to store 120 lbs.

    The air up there
    Getting this bird in the air does not take very long at all.  On take-off roll, you begin to pitch the aircraft up around 65 kts, and can easily obtain 1300 ft./min. climb rate at 110 kts.  You can reach cruising altitude in mere moments after leaving the asphalt, exuding a smile on anyone who has flown in anything else.  When it is time to set her down back onto terra firma, use of the
    Precise Control speed brakes helps the descent without having to pull the power back too much.  Pattern entry is around 120 kts. where you continue to decelerate to allow first notch of flaps around 100 kts.  On base and short final, engage full flaps and touch down around 80 kts.  The aircraft will settle parallel to the ground, where you would slightly pitch up right before touch-down to avoid jarring that nosewheel too firmly.

    All-Around performer
    Everything about the Columbia 400 gives an essence of first-class performance, comfort, and safety.  The sleek aerodynamic lines from the mind of Lance Neibauer shows his knowledge of what it takes to fly in style.  The aviation community is certainly grateful for his passion for flight, and designing some of the best aircraft built today!  The Columbia 400 is sure an all-around performer both in the sim and in real-world flying.

    Be sure to check out some of the screen captures in my photo album.
    06/03/2007

    Eagelsoft CJ1 coming soon for FSX!

    Good news! The Eaglesoft Development Group Cessna CJ1 business jet for FSX has entered beta testing, and should be gracing the virtual skies on your desktop soon!

    Features will include:
    • True FSX visual model
    • Interractive Virtual Cockpit
    • Dynamic gauge backlighting
    • Dynamic specular & bump maps
    • Animated Ground Power Unit
    • Custom internal and external cameras
    • Preflight gauge
    Stay tuned for an announcement of release in the coming weeks!
    02/03/2007

    ACES developer: Kevin Burgess

    As many flight simmers know, ACES studios is comprised of many talented developers. Kevin Burgess just so happens to be one of those developers. I was lucky enough to be introduced to Kevin two years ago, and we've become great friends ever since.

    Are you interested in knowing a sample of the objects Kevin created for FS? He has taken time to illustrate this on his website, kevinburgess.com. For FlightSim, he separated his work into 5 categories: Environments, 3D Scenes, aircraft, buildings, and characters.  The highlight is the 3D scenes, where his use of mouseovers to demonstrate how the 2D panel for the Beaver, Lear, Maule (pictured at right), & DG808 sailplane is quite impressive and very effective. 

    Do you ever wonder why Combat Flight Simulator 4 was cancelled? So do I. Kevin
    shows some examples of models build by both himself and an outsourced vendor that were destined for CFS4, but now sit in a virtual assembly building, collecting dust.  The B-17F is especially nice.  Perhaps one day these could be resurrected in some future enhancement package (hint, hint).

    Kevin is not only great at 3D, but is accomplished at doing 2D texture work, as he gives
    examples of aircraft, building, and character textures.  Though he'll tell you his passion is for working with aircraft, his talents are not limited to work for FlightSim. His samples of oil, clay, and pencil are stunning examples of his more traditional art personality. 

    Kevin is currently working on TrainSim and the Flight Simulator X: Adrenaline package and I'm sure his work will not disappoint!

    Announcing FSX: Adrenaline!

    Breaking News straight from ACES:

    The ACES team has been busy working away on the next two updates for “Flight Simulator X,” Service Pack 1 and the DirectX 10 update, but we also wanted to give you a first look at something even bigger that’s coming soon. This fall, we’re releasing our first expansion pack in years: “Flight Simulator X: Adrenaline”!

    This latest addition to the award-winning “Flight Simulator” franchise will introduce new features, including multiplayer air racing, new missions, and all-new aircraft, including the legendary P-51 Mustang.

    Building on the rich visuals and amazing realism of our platform, ”Flight Simulator X: Adrenaline” will take advantage of Windows Vista and DirectX 10 to deliver breathtaking graphics and dynamic environments for an even more immersive experience. It’s due to hit store shelves in time for the holiday season.

    In the meantime, Service Pack 1 for “Flight Simulator X” is tentatively scheduled for an April release and will include a targeted set of performance and content enhancements to address the most common customer requests. In addition, work continues on the DirectX 10 visual update for “Flight Simulator X”, which will be available as a free download around the launch of “Flight Simulator X: Adrenaline”.

    Keep an eye on
    FSInsider for more details!